These are probably my two favourite indie games I’ve played this year, and are part of a fishing renaissance. The two indie fishing games have very distinct art styles, different presentations, and plenty of differing mechanics, but they’re part of a movement. Dave the Diver is a little more lighthearted about things than Dredge, but the parallels are clear. There’s also a similar dark tension to both games, as something troubling bubbles in the deep. It’s another water-based game where you catch creatures and fill up a not-PokeDex, changing things up by serving them as sushi rather than selling them to the fishmonger. The other half is a cooking sim, but that is, again, irrelevant.ĭave the Diver is great fun, and has many similarities to Dredge. The bit where you dive into the Blue Hole and fill your bag with fish, eels, and sharks is fishing, whether you use a harpoon, sniper rifle, or taser to catch them. It’s irrelevant anyway, Dave the Diver is at least half fishing game. Sure, Dave doesn’t use a rod to catch his fish, but neither does a lobster fisherman and he’s still considered a fisherman. I’m sure some fishing purists are seething right now, faces growing redder than a snapper as they read this paragraph. Technically you don’t do any fishing in Dave the Diver. Dredge was 2023’s first indie fishing game, and it has recently been followed by Dave the Diver. It says a lot that a game made me feel that way, but that’s besides the point. Dredge was so efficient in its oceanic horror that I feared for my life on an IRL ocean fishing trip, worrying what the terrors the oncoming fog was hiding while I failed to catch a single mackerel on the edges of the Atlantic.
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